


By utilizing their various abilities, players will be able to dodge attacks Matrix-style or punch bullets right out of the air. While the action is generally confined to two dimensions, enemies will also emerge from the foreground and background and attack from all directions. Players have basic punches, kicks, and jumping attacks at their disposal, and will also have the opportunity to slow down time, increase their speed, or zoom in on the action in order to unleash a variety of devastating combo attacks. Naturally, no superhero would be complete without super powers of some sort. The gameplay itself fits nicely with the visual themes, and the story focuses on the adventures of a fledgling superhero. Viewtiful Joe features a unique visual style, and its cel-shaded graphics make the game look like a moving comic book. Viewtiful Joe helped rectify this tragedy and attempted to breathe new life into the genre. The 32-bit era ushered in a new generation of 3D games, but there were many casualties along the way and side-scrolling “beat ’em ups” basically disappeared altogether.

Third-party support dwindled with each passing year, however, so the GameCube library was largely defined by the strength of Nintendo’s first-party lineup. Despite the disappointing sales, new franchises were born on the GameCube and many old ones were refreshed. Sales of the GameCube lagged far behind those of the PlayStation 2 and it ultimately finished in third place for its generation. Nintendo was unable to make up the market share they lost with the Nintendo 64. Nintendo’s failure to embrace online gaming was another setback, and the concept of “connectivity” between the GameCube and the Game Boy Advance was not fully realized. Nintendo published M-rated titles for the console and worked with Capcom to bring Resident Evil to the GameCube, but their efforts were not enough to change public perception. Unfortunately, Nintendo’s first disc-based system was child’s play in the eyes of many. You’d never guess it by looking at the console, but the GameCube was considerably more powerful than the PlayStation 2 and even more capable than the Xbox in some respects.
